Skills in Claude

Skills in Claude

A beginner-friendly guide to Skills: reusable playbooks that teach Claude how you like a task done. What a skill is, how Claude finds and loads it, how to turn one on, how to create your own, and how to use them safely.

Imagine hiring a very capable new assistant. On day one, you explain how your company writes reports: the headings to use, the tone to take, the checks to run before sending. The next week, you explain it all again. And the week after that. It would be far easier to hand them a written playbook once and say, “Whenever you write a report, follow this.” They would pick it up whenever a report came along, and you would never need to repeat yourself.

Skills in Claude work in exactly that spirit. A skill is a small package of instructions, and sometimes helper files, that Claude can pick up whenever a matching task appears. This guide explains skills from scratch. No technical knowledge is needed. Every new word is explained when it first appears, and each big idea comes with an everyday comparison.

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Read This First

Skills are a young and fast-moving feature. Plans, settings, admin controls and file requirements have changed several times since they were introduced. The details here reflect Anthropic’s help pages and recent coverage at the time of writing. Before relying on a setting, a limit or an availability claim, check the current articles about Skills at support.claude.com and the Skills area in your own Settings.

1What Is a Skill?

Let us begin with a plain definition.

According to Anthropic’s help centre, custom Skills let you enhance Claude with specialised knowledge and workflows specific to your organisation or your personal work style. A skill is a folder containing a main instruction file, usually called SKILL.md, and optionally other files such as templates, reference notes or small programs. The instruction file explains what the skill is for and how Claude should do the task.

When you create a skill, Anthropic describes it as giving Claude a playbook it can reference whenever you need a particular type of help, such as generating reports in your company’s format, cleaning and using data the way you normally do, or analysing customer data your way. Skills can be as simple as a few lines of instructions or as complex as multi-file packages with executable code.

Term 1

Skill

A folder of instructions, and optional extra files, that teaches Claude how to do one kind of task well.

Term 2

SKILL.md

The main instruction file inside a skill. It holds the skill’s name, a description of when to use it, and the steps to follow.

Term 3

Description

A short statement of what the skill does and when it applies. Claude reads it to decide whether to use the skill.

Term 4

Playbook

An everyday word for a set of instructions that capture how a task should be done.

Simple Analogy

Think of a recipe card in a kitchen drawer. Nobody reads every recipe each morning, but when you decide to bake bread, you pull out that card and follow it. A skill is a recipe card that Claude can reach for whenever the matching task comes up.

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Key Idea

A skill does not change Claude itself. It gives Claude better instructions for a particular job, loaded only when that job appears.

2Why Skills Exist

Skills solve a very ordinary problem: repeating yourself.

Anthropic’s guidance says that a skill pays off when Claude does a task for you repeatedly and you want it done the same way every time. Without skills, you might paste the same long instructions into every new chat, or hope Claude guesses your preferred format. That is slow, and the results can drift from one chat to the next.

Skills also help with tasks that need more than good wording. A skill can carry a template, a checklist, reference material or a small program, so that Claude has everything it needs in one tidy package. This makes results more consistent, because the same instructions are followed each time.

Consistency

The same report format, the same tone and the same checks, every time the task comes up.

Saved effort

You write the instructions once instead of retyping them in every conversation.

Shared know-how

A team can package its best way of doing something so that everyone benefits from it.

Specialised abilities

Skills can bundle templates and helper programs, so Claude can handle more specialised tasks, such as building certain kinds of files.

flowchart LR
  A["Without a skill"] --> B["Explain your method in every chat"]
  B --> C["Results vary from chat to chat"]
  D["With a skill"] --> E["Write the playbook once"]
  E --> F["Claude loads it when the task appears"]
  F --> G["More consistent results"]
        
FIG 1 — The difference a skill makes for a repeated task
Simple Analogy

A restaurant does not retrain its cooks on the signature dish each evening. It writes down the method once, and everyone follows the same card. Skills are the written method for Claude.

3Skills, Prompts, Projects and Connectors Compared

Claude has several ways to give it context, and skills are easy to confuse with the others.

FeatureWhat it gives ClaudeWhen it applies
A promptInstructions for one requestOnly for that message or chat
Project instructions and filesBackground and files for one body of workIn chats inside that project
MemoryNotes about you and your preferencesAcross your conversations, as notes
ConnectorsAccess to outside apps and dataWhen Claude needs that information
SkillsA reusable method for a type of taskWhenever a matching task appears, in any chat
flowchart TD
  A["What do you want to give Claude?"] --> B{"Type of help"}
  B -- "One-off instructions" --> C["Put it in your prompt"]
  B -- "Background for one project" --> D["Use project instructions and files"]
  B -- "Facts about you" --> E["Memory"]
  B -- "Access to an app or data" --> F["Connector"]
  B -- "A repeatable way of doing a task" --> G["Skill"]
        
FIG 2 — Choosing between prompts, projects, memory, connectors and skills
Simple Analogy

A prompt is a verbal request to a colleague. Project instructions are the briefing file for one client. Memory is the notes about your preferences. A connector is a key to a filing room. A skill is the standard operating procedure for a recurring job.

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Do Not Over-Skill

One guide notes that if a behaviour only matters in one project, project instructions may be the better tool. Use a skill when the method applies across many chats or many people.

4The Anatomy of a Skill

A skill has a simple structure, and knowing it makes everything else clearer.

Every skill is a folder. Inside is one required file, SKILL.md. At the top of that file sit a few lines of information about the skill, most importantly its name and a description of what it does and when to use it. Below that is the main body of instructions, written in plain language. Anthropic’s guidance says the folder name must match the name field.

Beyond SKILL.md, everything else is optional. A skill may include extra reference files, templates, example inputs and outputs, or scripts, which are small programs Claude can run. Anthropic’s guidance says that Claude reads all of SKILL.md every time the skill loads, so long material needed only some of the time is better kept in separate files that SKILL.md points to. It also suggests mentioning each file at the step where Claude should use it.

Part 1

Name

A short label for the skill, matching the folder name.

Part 2

Description

When the skill applies. This is what Claude reads first to decide whether to use it.

Part 3

Instructions

The main body of SKILL.md, explaining the process, rules and what good results look like.

Part 4

Supporting files

Optional templates, reference notes, examples or scripts that the instructions point to.

flowchart TD
  A["Skill folder"] --> B["SKILL.md: name, description, instructions"]
  A --> C["Reference files, optional"]
  A --> D["Templates and examples, optional"]
  A --> E["Scripts, optional"]
  B -.-> C
  B -.-> D
  B -.-> E
        
FIG 3 — A skill is a folder with one required file and optional extras
Simple Analogy

Picture a binder. The cover sheet says what the binder is for. The first page gives the main procedure. Behind it are tabs with forms, examples and reference tables. You only flip to a tab when the procedure tells you to.

5Progressive Disclosure: Loading Only What Is Needed

This is the clever idea that lets Claude carry many skills without being overwhelmed.

Claude can only hold a limited amount of material in view at one time, a space called the context window. If every skill were loaded in full, that space would fill up quickly. Anthropic’s design avoids this with what it calls progressive disclosure: information is revealed in layers, only as needed.

In the first layer, Claude sees only each skill’s name and description, which is a very small amount of text per skill. This is enough to know which skills exist and roughly when each applies. If a task seems to match, Claude moves to the second layer and reads the full body of SKILL.md. If the instructions point to extra files or scripts, Claude reaches the third layer, opening them only when a step calls for them.

1

Layer one: name and description

Always visible and tiny. This is how Claude knows what skills are available and when each might help.

2

Layer two: the full instructions

Loaded when Claude decides the skill fits the task you gave it.

3

Layer three: extra files and scripts

Opened only if the instructions point to them for the step Claude is on.

flowchart LR
  A["Your request"] --> B["Claude scans skill names and descriptions"]
  B --> C{"Does a skill match?"}
  C -- "No" --> D["Answer normally"]
  C -- "Yes" --> E["Load that skill's SKILL.md"]
  E --> F{"Does a step need extra files?"}
  F -- "Yes" --> G["Open only those files"]
  F -- "No" --> H["Follow the instructions"]
  G --> H
        
FIG 4 — Claude reveals skill detail in layers, only when needed
Simple Analogy

A well-organised manual starts with a contents page, then chapters, then appendices. You read the contents to find your chapter, and you only open the appendix if the chapter sends you there. Skills work like that manual, so a large library of skills costs very little until one is used.

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Why It Matters

This is why a good description is so important. It is the only part Claude sees up front, so it must make clear when the skill should be used.

6What Skills Look Like in Practice

Examples show how wide the range is.

Anthropic provides some skills itself, and Claude’s own file creation uses what the help centre calls document skills, which bundle instructions and helper programs for producing documents, spreadsheets and presentations. Anthropic also maintains a public collection of example skills that you can use as templates. Beyond these, individuals and companies create their own.

A report-writing skill

Describes your company’s report structure, tone and review checklist, so every report Claude drafts follows the house style.

A meeting-notes skill

Turns rough notes into a standard format with decisions, action items and owners every time.

A data-cleaning skill

Captures the steps you always take to tidy a certain kind of spreadsheet before analysis.

A customer-feedback skill

Explains how to group comments into themes, how to rate severity and how to present the findings.

A brand-style skill

Holds your brand’s tone of voice, preferred wording and formatting rules for external writing.

A review-checklist skill

Walks Claude through a standard set of checks when reviewing a document, plan or piece of work.

Simple Analogy

A toolbox holds a hammer, a saw and a screwdriver, each for a different job. A set of skills is a toolbox of methods, each designed for a different kind of task.

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Partner Skills

Coverage of Anthropic’s enterprise announcement describes a directory of skills built by partner companies in areas like design, project tracking and payments. Availability can vary by plan, so check what your own account shows.

7How Claude Decides to Use a Skill

You usually do not have to say “use this skill”. Claude chooses.

Anthropic’s guidance explains that Claude uses descriptions to decide when to invoke a skill. When you make a request, Claude compares it with the descriptions of the skills that are turned on, and loads the ones that seem relevant. This means that the quality of your description affects how reliably the skill triggers. You can also name a skill in your message to nudge Claude toward it.

Several skills can work together on one task. The help centre notes that although skills cannot explicitly reference each other, Claude can use multiple skills together automatically, which it describes as one of the most powerful parts of the feature. For example, a brand-style skill and a report-writing skill might both apply to a single document.

Step 1

You make a request

For example, “write this quarter’s update for the leadership team”.

Step 2

Claude checks descriptions

It looks at which enabled skills sound relevant to the task.

Step 3

Relevant skills load

One or more skills may be loaded and followed together.

Step 4

You review the result

Check that the output follows your method, and refine the skill if it does not.

Simple Analogy

A skilled worker glances at a job and thinks, “That calls for the safety checklist and the finishing guide.” They pull out the right sheets without being told. Claude does a similar matching, guided by the descriptions you wrote.

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Practical Tip

If a skill does not seem to trigger, try mentioning it in your request, and then improve its description so it triggers on its own next time.

8Where Skills Are Available and How to Turn Them On

Availability depends on your plan and where you use Claude.

Skills work across several Claude surfaces. Coverage says they are supported in the Claude apps, in Claude Code, in the developer tools and in the API. Coverage of Anthropic’s announcements says that skills are included at no additional cost on paid plans, and one guide notes that skills are not available on the free plan. Anthropic’s help article on creating skills mentions the Skills area under Settings, in the Capabilities section, where you can switch skills on and off.

1

Open Settings

Look for the Capabilities area, where Skills are listed.

2

Find the Skills section

You will see built-in skills and any custom skills you or your organisation have added.

3

Turn on the skills you want

Each skill can be switched on or off, so only the ones you choose are considered.

4

Try it in a chat

Make a request that matches the skill, and check that Claude follows its method.

WhereWhat to know
Claude appsSkills are managed in Settings, typically under Capabilities, on paid plans
Claude CodeSkills can be placed in personal or project folders so Claude Code loads them
Developer tools and APISkills can be used programmatically by developers building their own products
Team and EnterpriseCoverage says administrators can manage and provision skills centrally for their organisation
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Menus Change

Names and positions of settings move as the apps are updated. If you cannot find an option described here, search your Settings or check the help centre.

Simple Analogy

Having a toolbox is not the same as taking tools out of the shed. Turning a skill on is like placing it on your workbench so it is within reach when needed.

9Creating a Skill by Talking to Claude

The easiest way to make a skill requires no file editing at all.

Anthropic’s help centre describes two paths to creating skills. In the first, you write the files yourself for full control. In the second, you create a skill with Claude through conversation. For this, you turn on a built-in skill called skill-creator in the Skills section of your Settings. This skill gives Claude the ability to build properly formatted skills for you.

Once it is on, you start a chat and describe the skill you want, for example a skill for quarterly business reviews or one that knows how to analyse customer feedback. Claude asks about your process and generates the folder structure and instructions. The help centre advises describing your process in your own words, so that Claude can structure it into proper instructions.

1

Turn on skill-creator

Find it in the Skills section of your Settings and switch it on.

2

Describe what you want

Open a new chat and explain the task and when it comes up.

3

Answer Claude’s questions

Explain your steps, your format, examples of good work and things to avoid.

4

Review what Claude builds

Read the instructions, check the description and correct anything that does not match your method.

5

Add it and test it

Save the skill, turn it on and try a realistic request to see if it triggers and works well.

Simple Analogy

Instead of writing your recipe card by hand, you talk through the recipe with a helpful scribe who writes it up neatly and asks questions about anything unclear. Claude plays the scribe.

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Good Habit

Give Claude real examples of your best past work when creating a skill. Concrete examples teach the method more clearly than abstract descriptions.

10Writing and Packaging a Skill Yourself

If you want full control, you can build the folder by hand.

Anthropic’s help centre explains how to create, structure and test your own skills. You write a SKILL.md file with a name, a description and clear instructions, add any supporting files, and then package the folder as a ZIP file for upload. The guidance stresses one detail: the ZIP should contain the skill folder as its root, rather than having files placed directly at the top level of the archive. If you use another tool to create the ZIP, compress the skill folder itself, not the files inside it.

1

Decide the task

Choose a task you do repeatedly and want done the same way each time.

2

Create the folder and SKILL.md

Name the folder, and make sure the name in the file matches it.

3

Write the description and instructions

Say when the skill applies, then write the steps in plain language with examples.

4

Add supporting files if needed

Place templates, references or scripts in the folder, and mention each one at the step where it is used.

5

Package as a ZIP

Compress the skill folder itself so the folder is the root of the archive.

6

Upload, turn on and test

Add it in your Skills settings, switch it on and confirm Claude loads it when it should.

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Check Before Uploading

Anthropic’s checklist suggests reviewing your instructions for clarity, checking that the description accurately says when Claude should use the skill, and confirming that every file the instructions mention is included.

Simple Analogy

Posting a parcel goes wrong if you wrap the contents without the box. Zipping the skill folder, not just its loose files, makes sure the whole package arrives in the right shape.

11What Makes a Good Skill

A few principles from Anthropic’s guidance make skills far more reliable.

Principle 1

Keep it focused

Create separate skills for different workflows. Several focused skills combine better than one large one.

Principle 2

Write clear descriptions

Claude uses the description to decide when to use the skill, so say specifically when it applies.

Principle 3

Use examples

Include example inputs and outputs, so Claude can see what success looks like.

Principle 4

Test step by step

Test after each significant change, rather than building something complicated all at once.

Principle 5

Split long material

Keep SKILL.md short and put rarely needed detail in separate files the instructions point to.

Principle 6

Explain the why

Reasons help Claude handle cases your instructions did not foresee.

Weak description

“Helps with reports.”

Strong description

“Use when the user asks for a weekly status report for the project team. Produces a one-page update with progress, risks and next steps in the company’s standard format.”

Simple Analogy

A good label on a drawer tells you exactly what is inside and when you would want it. A label that says “Stuff” is useless. Descriptions are the labels on Claude’s drawers.

12Sharing Skills and the Open Standard

Skills are designed to be shared and, increasingly, to be portable.

Coverage of Anthropic’s December 2025 enterprise update says that administrators on Team and Enterprise plans can manage skills from a central location, provisioning them across the organisation and controlling which workflows are available, while individuals can still add their own. Anthropic also described a directory of skills built by partner companies.

Anthropic has also published the skill format as an open standard, documented at agentskills.io, and its help centre encourages following that specification so that skills you create can work across platforms that adopt it. Coverage says that other AI tools have adopted the same folder-and-SKILL.md approach. The practical benefit is that a well-written skill is not locked into one product.

Benefits of sharing skills

  • A team can use one agreed method for a task
  • New colleagues pick up best practice faster
  • Admins can standardise approved workflows
  • An open format helps skills travel between tools

Things to manage

  • Shared skills need an owner to keep them up to date
  • Outdated skills can spread outdated methods
  • Admin controls and defaults vary by plan
  • Skills from outside sources need to be reviewed before use
Simple Analogy

A company handbook helps everyone only if someone keeps it current and everyone can find it. Shared skills are a living handbook for Claude, and they need the same care.

13Safety: Only Use Skills You Trust

A skill is instructions, and sometimes code, so it deserves the same caution as any software.

Because a skill can tell Claude what to do and can include programs for Claude to run, a careless or malicious skill could cause harm. For example, it could instruct Claude to behave in unexpected ways or to handle your files in ways you did not intend. Anthropic’s guidance, as reflected in coverage of its documentation, stresses using skills from trusted sources and reviewing them before you turn them on.

Rule 1

Know the source

Prefer skills from Anthropic, your organisation or authors you trust.

Rule 2

Read before enabling

Open the instructions and any scripts and check that they do what they claim.

Rule 3

Watch for odd instructions

Be wary of anything that asks Claude to send data elsewhere or to hide what it is doing.

Rule 4

Keep secrets out

Never put passwords, keys or private personal data inside a skill.

Simple Analogy

You would not follow a stranger’s written procedure without reading it first, especially if it asked you to hand over keys. Treat a downloaded skill the same way: check it before trusting it.

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Work Accounts

If you use Claude through your organisation, follow its policies on which skills may be installed, and ask your administrators before adding third-party skills.

14Common Mistakes

These errors appear often, and each has an easy fix.

ANTI-PATTERN-01 Avoid
Problem

Writing a vague description such as “helps with writing”.

Why It’s Harmful

Claude cannot tell when the skill applies, so it may never trigger, or it may trigger at the wrong time.

Correct Approach

State clearly what the skill does and exactly when it should be used.

ANTI-PATTERN-02 Avoid
Problem

Cramming many unrelated workflows into one giant skill.

Why It’s Harmful

It becomes hard to trigger correctly and hard to maintain, and loads a lot of irrelevant instruction.

Correct Approach

Create separate focused skills and let Claude combine them.

ANTI-PATTERN-03 Avoid
Problem

Zipping the files without the enclosing folder.

Why It’s Harmful

The upload may fail or the skill may not be recognised, because the folder must be the root of the archive.

Correct Approach

Compress the skill folder itself and check that every entry starts with the folder name.

ANTI-PATTERN-04 Avoid
Problem

Never testing the skill on a realistic request.

Why It’s Harmful

Problems with triggering or wording show up only when it is used in real work.

Correct Approach

Test after each change, with the kind of request you actually make.

ANTI-PATTERN-05 Avoid
Problem

Installing skills from unknown sources without reading them.

Why It’s Harmful

A skill can include instructions and programs that act on your files and conversations.

Correct Approach

Use trusted sources, review the contents and follow your organisation’s policies.

ANTI-PATTERN-06 Avoid
Problem

Using a skill for something that only matters in one project.

Why It’s Harmful

It adds a layer of setup where simple project instructions would do.

Correct Approach

Use skills for methods that repeat across chats or people, and project instructions for one body of work.

15Benefits and Trade-offs

Here is the whole picture in one place.

Advantages

  • Write a method once and reuse it across chats
  • More consistent results on repeated tasks
  • Loaded only when relevant, so many skills fit comfortably
  • Can bundle templates and helper programs
  • Shareable, with an open format and admin controls on work plans

Disadvantages / Trade-offs

  • Needs thought to write a clear, focused skill
  • Triggering depends on a good description
  • Skills must be maintained as methods change
  • Third-party skills carry a trust risk
  • Plan availability and settings keep evolving
“A skill is a method written down once, so Claude can follow it every time.”
Simple Analogy

Writing a good checklist takes some effort up front, but pays back every time the job recurs. Skills reward the same investment.

16Frequently Asked Questions

Q1What is a skill in Claude?

A folder with a SKILL.md instruction file, and optional supporting files, that teaches Claude a specific workflow or way of doing a task. Claude loads it when a matching task appears.

Q2How is a skill different from a prompt?

A prompt applies to one request. A skill is stored and reused, so the same method is available across many chats without retyping it.

Q3Do I have to tell Claude to use a skill?

Usually not. Claude reads each enabled skill’s description and decides when it applies. You can also name a skill in your message to nudge Claude toward it.

Q4What is progressive disclosure?

It is the layered loading design: Claude sees only a skill’s name and description at first, loads the full instructions when relevant, and opens extra files only when a step needs them. This keeps the context window uncluttered.

Q5Which plans have skills?

Coverage says skills are included at no extra cost on paid plans, and one guide says they are not available on the free plan. Team and Enterprise plans can have centrally managed skills. Check the help centre for your plan.

Q6How do I create a skill without writing files?

Turn on the built-in skill-creator in the Skills section of your Settings, then describe your process in a chat. Claude asks questions and builds a properly structured skill for you.

Q7How do I package a skill I wrote myself?

Compress the skill folder into a ZIP so the folder is the root of the archive, and then upload it in your Skills settings. Check that every entry starts with the folder name.

Q8Can skills work together?

Yes. Skills cannot explicitly reference each other, but Claude can use several together automatically when a task calls for it, which is why focused skills compose well.

Q9Are skills safe?

They are as safe as their source. Use skills from trusted authors, read the instructions and any scripts before enabling them, never include secrets in a skill and follow your organisation’s policies.

Q10Where can I find examples and the latest details?

Anthropic’s help centre has articles on creating skills, and Anthropic maintains a public collection of example skills. The open specification is documented at agentskills.io. Because the feature is evolving, confirm details in the current articles.

17Summary and Key Takeaways

A skill is a reusable playbook for Claude: a folder with a SKILL.md file holding a name, a description and instructions, plus optional templates, references and scripts. Claude keeps only the names and descriptions in view, loads the full instructions when a task matches, and opens extra files only when a step needs them, a design called progressive disclosure that lets many skills coexist without crowding its working space. Skills differ from prompts, projects, memory and connectors because they capture a method that repeats across chats and people. You can turn skills on in your Settings, create them by talking to Claude through the built-in skill-creator, or write and package them yourself as a ZIP with the folder as its root. The best skills are focused, have clear descriptions, include examples and are tested step by step. Skills can be shared, managed by administrators on work plans and follow an open standard, but because they can contain instructions and programs, you should use only trusted sources and review them first. As the feature is still evolving, check the current help articles.

Key Takeaways

  • A skill is a reusable playbook — a folder with SKILL.md and optional extras that teaches Claude how to do a type of task your way.
  • Descriptions drive triggering — Claude reads each skill’s description first and decides when to load it, so write them clearly and specifically.
  • Progressive disclosure keeps things light — names and descriptions load first, full instructions only when relevant, and extra files only when needed.
  • Different tools, different jobs — prompts are one-off, projects hold context for one body of work, memory holds notes about you, connectors reach apps, and skills hold repeatable methods.
  • Two ways to create — talk to Claude with skill-creator, or write the folder yourself and zip the folder as the archive’s root.
  • Keep skills focused and tested — separate skills compose better, examples help, and testing after each change prevents surprises.
  • Trust and verify — use skills from trusted sources, read them before enabling, keep secrets out and check the current help articles as plans and settings change.