Abstract Class vs. Interface — What’s the Real Difference?
Both promise a set of actions before any details are filled in. Both stop you from creating an object directly from them. So why do object-oriented languages bother offering both? This thirteen-chapter guide unpacks what each one really is, five side-by-side differences, a small Vehicles-and-Rechargeable code example, whether a class can use both at once (yes — and it is common), why languages offer both instead of just one, four steps for choosing between them, pros and cons of each, common pitfalls, everyday examples from media apps to smart homes, an FAQ, and a six-line takeaway.